Chaos is located deep within the Necrohol of Nabudis. To reach him,
the party must complete the "Waterway Haunting" and "Lost in the
Pudding" hunts. After doing so, you must complete the "Nabreus's Medal"
sidequest that eventually leads into the Necrohol of Nabudis. Defeat the
optional bosses, Fury and Humbaba Mistant, to unlock the path to Chaos. This
Esper adjusts well to any situation. It bases its attacks on the enemy's
weakness, so it always hits the opponent hard where it hurts the most.
Chaos enters battle with Reflect on, which makes it difficult to heal
him when the need arises. Equip and Opal Ring before summoning him to
prevent this from being an issue.
Location:
Necrohol of Nabudis
Necrohol of Nabudis
Atributes:
LP Cost | 50 |
Mist Charge | 3 |
Attack Power | 155 |
Defense | 56 |
Mag Resist | 37 |
Elements:
Fire | Immune |
Lightning | Immune |
Ice | Immune |
Earth | Weak |
Water | Immune |
Aero | Absorb |
Light | Immune |
Dark | Immune |
Actions:
Name | Range | Scope | Type | Element | Attack Foundation | |
Holy | 10 | N/A | Magick | Light | 157 | |
Whirlwind | 10 | Diameter 6 | Magick | Wind | 103 | |
Firaga | 10 | Diameter 6 | Magick | Fire | 124 | |
Thundaga | 10 | Diameter 6 | Magick | Thunder | 124 | |
Blizzaga | 10 | Diameter 6 | Magick | Ice | 124 | |
Scourge | 10 | Diameter 6 | Magick | None | 142 | |
Darkga | 10 | Diameter 6 | Magick | Dark | 130 | |
Whirlwind | 12 | N/A | Magick | Wind | - | |
Tornado | 12 | Diameter 6 | Magick | Wind | - |
@ Whirlwind: A Wind-elemental attack. Damage is calculated by:
Target's Max HP X 0.5
It has a damage cap of 9999 and doesn't work on enemies with the Safety passive ability.
@ Tornado: A Wind-elemental attack, and Chaos's ultimate attack. Chaos transports to the outer reaches of space. Four swords revolve around him while he gestures with his hands. The swords rise high above Chaos' head and spin closely together, then separate into a square pattern. A colorful, square-shaped crest appears, and each of the swords is driven into a corner of the crest. A light strikes Chaos from the air, and strong, swirling winds begin to blow around him, damaging all foes in range. Damage is calculated by:
Target's Max HP X 0.9
It has a damage cap of 9999.
Target's Max HP X 0.9
It has a damage cap of 9999.
----------------------------------------------------------------------------------------- >>> polymerize >>>
0 comments:
Post a Comment