Talk to Geomancer Yugelu in Jaraha after the party aquires at least 10 Espers. Yugelu then unlocks the path within the Henne Mines that leads to Zodiark. This is a very difficult road, so be ready for the level 65 enemies and some of the nastiest battles yet! Zodiark is an extremely powerful ally. Its powerful Scathe attacks can wipe out entire enemy clusters in seconds. Zodiark's final attack, Final Eclipse, requires that the summoner be under the stone effect. This is achieved by casting Break on the summoner either before or after Zodiark is summoned. Casting it on the summoner prior to summoning the Esper ensures that Zodiark immediately launches the Final Eclipse upon entering battle. This is especially effective when facing bosses. Final Eclipse causes approximately 50,000 HP of damage with each use.
Location:
Henne Mines
Henne Mines
Atributes:
LP Cost | 200 |
Mist Charge | 3 |
Attack Power | 201 |
Defense | 61 |
Mag Resist | 40 |
Elements:
Fire | Immune |
Lightning | Immune |
Ice | Immune |
Earth | Immune |
Water | Immune |
Aero | Immune |
Light | Weak |
Dark | Absorb |
Actions:
Name | Range | Scope | Type | Element | Attack Foundation | |
Flare | 10 | N/A | Magick | None | 163 | |
Scathe | 10 | Diameter 6 | Magick | None | 190 | |
Banish Ray | 12 | N/A | Magick | Dark | 240 | |
Final Eclipse | 12 | Diameter 6 | Magick | None | - |
@ Banish Ray: A Dark-elemental attack, and Zodiark's basic offensive spell.
@ Final Eclipse: A non-elemental attack, and Zodiark's ultimate attack. In an eclipse, Zodiark dives into a calm sea. An egg rises from the sea, and Zodiark hatches out of the egg to reveal his adult form, a serpent with vast, feathered wings. Folding his wings around his body, he draws energy from his surroundings and spreads his wings wide, filling them with power and obliterating his surroundings. He then flies into space, with the energy of the eclipse charged in his body. He flies on to the targeted enemy, then in a catastrophic explosion, he destroys the very fabric of reality itself with the power of the deepest dark. This attack will always deal 50,000 damage (if used in Yiazmat, it will cause 25,000), making it one of the most powerful attacks in Final Fantasy XII. However, unlike Shemhazai's Soul Purge, Final Eclipse does not need to be charged up using items, therefore making it a better choice to use in many players' opinions. Unlike most other Esper attacks, Final Eclipse is unaffected by Reverse.
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